In this Small Triangles, Large Triangles in c programming problem solution You are given n triangles, specifically, their sides A1, B1, and C1. Print them in the same style but sorted by their areas from the smallest one to the largest one. It is guaranteed that all the areas are different.

HackerRank Small Triangles, Large Trangles solution in c programming


HackerRank Small Triangles, Large Triangles problem solution in c programming.

#include <stdio.h>
#include <stdlib.h>

struct Triangle
{
   int a, b, c;
};

int square(struct Triangle t)
{
    int a = t.a, b = t.b, c = t.c;
    return (a + b + c)*(a + b - c)*(a - b + c)*(-a + b + c);
}

void sort_by_square(struct Triangle* a, int n)
{
    for (int i = 0; i < n; i++)
        for (int j = i + 1; j < n; j++)
            if (square(a[i]) > square(a[j]))
            {
                struct Triangle temp = a[i];
                a[i] = a[j];
                a[j] = temp;
            }
}

int main()
{
   int n;
   scanf("%d", &n);
   struct Triangle *a = calloc(n, sizeof(struct Triangle));
   for (int i = 0; i < n; i++)
      scanf("%d%d%d", &a[i].a, &a[i].b, &a[i].c);
   sort_by_square(a, n);
   for (int i = 0; i < n; i++)
      printf("%d %d %d\n", a[i].a, a[i].b, a[i].c);
   return 0;
}


Second solution

#include <stdio.h>
#include <stdlib.h>
#include <math.h>

struct triangle
{
  int a;
  int b;
  int c;
};

typedef struct triangle triangle;
void sort_by_area(triangle* tr, int n) {
  // Sort an array a of the length n
    int *p=malloc(n*sizeof(int)); 
//create array of size n to store "volumes"
    for(int i=0;i<n;i++)
    {
    float a=(tr[i].a+tr[i].b+tr[i].c)/2.0;
//use 2.0 compulsary int/int gives int, int/float gives float
       p[i]=(a*(a-tr[i].a)*(a-tr[i].b)*(a-tr[i].c));
//formula without sqrt as areas are different guarenteed 
//because sqrt dosent work well with float values
    }
//bubble sort
    for(int i=0;i<n;i++)    
    {
        for(int j=0;j<n-i-1;j++)
        {
            if(p[j]>p[j+1])     
            {
                int temp=p[j];
                p[j]=p[j+1];
                p[j+1]=temp;
//swapping array of areas in ascending
//and simuntaneously the structure contents
                temp=tr[j].a;
                tr[j].a=tr[j+1].a;
                tr[j+1].a=temp;
                temp=tr[j].b;
                tr[j].b=tr[j+1].b;
                tr[j+1].b=temp;
                temp=tr[j].c;
                tr[j].c=tr[j+1].c;
                tr[j+1].c=temp;
            }
        }
    }
}

int main()
{
  int n;
  scanf("%d", &n);
  triangle *tr = malloc(n * sizeof(triangle));
  for (int i = 0; i < n; i++) {
    scanf("%d%d%d", &tr[i].a, &tr[i].b, &tr[i].c);
  }
  sort_by_area(tr, n);
  for (int i = 0; i < n; i++) {
    printf("%d %d %d\n", tr[i].a, tr[i].b, tr[i].c);
  }
  return 0;
}